Kohl Meek - Concept Artist
kohlmeek@gmail.com | Resume
About
As a game developer generalist, I've gained experience in almost every aspect of game development through my work as a solo developer on projects like HELLEVATORS and Moving On. My specialties lie in Concept Art, Writing, and Game Design. After graduating from San Jose State University in 2020, I focused on refining my skills and working on personal passion projects. Now, I'm eager to apply this experience to larger projects while I continue to develop my skills. While I'm currently based in Santa Cruz, California, I'm open to relocating for promising opportunities.
Experience
Self-Employed - Solo Dev
February 2022 - Present
Responsibilities included Game Direction, Art Direction, Combat Design, Narrative Design, Creative Ideation, Bug Testing, Systems Engineering, and Being Self-motivated and Guided.
Silver Creek - Lead Artist
January 2022- February 2023
Responsibilities included Game Direction, Art Direction, Maintaining flexible design methodologies, Quickly learning new skills and techniques, Pitching game concepts and Ideas, Creating and animating sprite art, and Drawing normal maps.
San Jose State University- Game Dev Club
September 2018 - May 2020
Responsibilities included imagining and developing new and original ideas, working with people of other disciplines, public speaking, critical analysis, staying self-directed and driven, and using iterative design processes.
EDUCATION
San Jose State University— Bachelors Fine Arts - Digital Media Art -
Graduated Summa Cum Laude
September 2016 - May 2020
CG Spectrum— Concept Art and Illustration Diploma- Remote -November
2021 - March 2022
Contact
For any questions you can contact me here:
kohlmeek@gmail.com
Santa Cruz, Ca